These last few days I started replaying an old game from my childhood, Dark Chronicles on PS2. I have very fond memory of this, and I still find it pretty cool today!
The one thing I didn’t remember is that there are a few quite… sexy… monsters! 😮

The (by @Hiro @Reptifur and I) is finished… and it works! I’m using it right now to type this message. :D
I’m very very happy with it. This is the perfect replacement for my old Typematrix that has nonfunctional rows and keys…

Today I worked a little on our (with @Hiro and @Reptifur) keyboard.
First time soldering an SMD component. Not the best job of course, but it wasn’t that hard! I just had to use a lot of flux!

The little socket is an 8-bit bus (or 5 lines + SPI bus) for external devices as well as initial programming. I tried programming it through that and it worked first try! :D

Next session will be soldering 70 diodes and 70 switches… x)

I wanted to know how the keyboard feels so I assembled it and put all the switches and keycaps (no electronics yet). I’m very happy with the result! It’s cute, the sound is good and it doesn’t bend *at all*.

I just received the PCBs for the low-profile mechanical keyboard project I’m doing with @Hiro and @Reptifur.
I’m super excited, everything went well! (this is my first PCB design and order)

The other keyboard on the photos is my Typematrix that I’m trying to replace with this project.

in progress :3

That’s an orthogonal, low-profile keyboard I’m making with @Hiro

Today I finished my very first full-synth track! (and 3rd original track ever)

It was made entirely with :

I’m still a beginner at music making so it’s not very good, but I had a lot of fun making it, and will definitely do it again!

Yaay! I got Ensemble (my client) to work on my ancient (2009) Maemo smartphone!

Now to make the necessary changes so that it doesn’t drain the battery or data too fast (I have a 50MB data plan on this thing 😛)

New avatar, drawn by @Reptifur !

There are so many cool cartoon artists (and other kinds as well of course!) on the fediverse… I wish I had money to commission them all. 😢

Little music I made for my game. It’s not really polished or well recorded, but I’m quite happy. 🙂

Made with the DAW

Received the batch of switches for the I’m making with @Hiro 😀

I can’t wait finishing this project, my 10 years old Typematrix is really starting to wear out, and these switches feel awesome!

client interface revamping is coming along great. ^^
New release very soon!

some work on the Ensemble client.

picarto.tv/Kooda

Todo for this session:
- Improve the new windowing system
- Rework some key bindings
- Start working on multi-profile support

All that while listening to the new Pandrezz and Chiptunes=WIN releases. :)

5.0.0 release candidate 1 is now available!

Major changes:
- core modules layout
- full numeric tower support by default
- declarative packaging system
- deployment as static binaries has been made super easy (just a build switch)
- reproducible builds, for CHICKEN itself and any code built with it!

More info here: lists.nongnu.org/archive/html/

Full list of changes here: code.call-cc.org/dev-snapshots

Download it here: code.call-cc.org/dev-snapshots

Result from yesterday’s stream: did my first complex shape work with and

I made the bees from Butine, long term goal is to rewrite most of Butine as GLSL shaders so I can do all sorts of cool effects (and have loads of stuff on screen)!

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